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DITL.txt
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Text File
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1993-06-20
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14KB
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742 lines
DITL_300_Help Dialog.txt
Items: (3 entries)
0:
Bounds: x1=297, y1=197, x2=357, y2=217
Type: 4
Info: 'DONE'
1:
Bounds: x1=6, y1=6, x2=358, y2=186
Type: 0
Info: 'ÿ0'
2:
Bounds: x1=6, y1=189, x2=294, y2=217
Type: -64
Info: ','
DITL_270.txt
Items: (11 entries)
0:
Bounds: x1=119, y1=112, x2=179, y2=132
Type: 4
Info: 'OK'
1:
Bounds: x1=28, y1=112, x2=88, y2=132
Type: 4
Info: 'Cancel'
2:
Bounds: x1=56, y1=72, x2=77, y2=89
Type: 6
Info: ''
3:
Bounds: x1=76, y1=72, x2=97, y2=89
Type: 6
Info: ''
4:
Bounds: x1=96, y1=72, x2=117, y2=89
Type: 6
Info: ''
5:
Bounds: x1=116, y1=72, x2=137, y2=89
Type: 6
Info: ''
6:
Bounds: x1=136, y1=72, x2=157, y2=89
Type: 6
Info: ''
7:
Bounds: x1=16, y1=72, x2=56, y2=88
Type: -120
Info: 'Slow'
8:
Bounds: x1=161, y1=72, x2=193, y2=88
Type: -120
Info: 'Fast'
9:
Bounds: x1=161, y1=16, x2=193, y2=48
Type: -96
Info: ' ê'
10:
Bounds: x1=16, y1=16, x2=136, y2=32
Type: -120
Info: 'Animation Speed'
DITL_269_Color Winner.txt
Items: (2 entries)
0:
Bounds: x1=317, y1=164, x2=385, y2=183
Type: 4
Info: 'OK'
1:
Bounds: x1=0, y1=0, x2=416, y2=240
Type: -64
Info: ' å'
DITL_268_CantPlace.txt
Items: (2 entries)
0:
Bounds: x1=122, y1=15, x2=182, y2=35
Type: 4
Info: 'OK'
1:
Bounds: x1=3, y1=47, x2=198, y2=84
Type: -120
Info: 'Losing income due to lack of space to put them.'
DITL_267_TooManyAs.txt
Items: (2 entries)
0:
Bounds: x1=107, y1=12, x2=167, y2=32
Type: 4
Info: 'OK'
1:
Bounds: x1=3, y1=44, x2=166, y2=106
Type: -120
Info: 'A single country can contain at most 99 armies.'
DITL_266_Player Info.txt
Items: (48 entries)
0:
Bounds: x1=320, y1=256, x2=385, y2=276
Type: 4
Info: 'OK'
1:
Bounds: x1=240, y1=256, x2=304, y2=276
Type: 4
Info: 'Cancel'
2:
Bounds: x1=104, y1=8, x2=144, y2=40
Type: 0
Info: ''
3:
Bounds: x1=152, y1=8, x2=192, y2=40
Type: 0
Info: ''
4:
Bounds: x1=200, y1=8, x2=240, y2=40
Type: 0
Info: ''
5:
Bounds: x1=248, y1=8, x2=288, y2=40
Type: 0
Info: ''
6:
Bounds: x1=296, y1=8, x2=336, y2=40
Type: 0
Info: ''
7:
Bounds: x1=344, y1=8, x2=384, y2=40
Type: 0
Info: ''
8:
Bounds: x1=104, y1=48, x2=124, y2=64
Type: 6
Info: ''
9:
Bounds: x1=128, y1=48, x2=148, y2=64
Type: 6
Info: ''
10:
Bounds: x1=104, y1=72, x2=124, y2=88
Type: 6
Info: ''
11:
Bounds: x1=128, y1=72, x2=148, y2=88
Type: 6
Info: ''
12:
Bounds: x1=152, y1=48, x2=172, y2=64
Type: 6
Info: ''
13:
Bounds: x1=176, y1=48, x2=196, y2=64
Type: 6
Info: ''
14:
Bounds: x1=152, y1=72, x2=172, y2=88
Type: 6
Info: ''
15:
Bounds: x1=176, y1=72, x2=196, y2=88
Type: 6
Info: ''
16:
Bounds: x1=200, y1=48, x2=220, y2=64
Type: 6
Info: ''
17:
Bounds: x1=224, y1=48, x2=244, y2=64
Type: 6
Info: ''
18:
Bounds: x1=200, y1=72, x2=220, y2=88
Type: 6
Info: ''
19:
Bounds: x1=224, y1=72, x2=244, y2=88
Type: 6
Info: ''
20:
Bounds: x1=248, y1=48, x2=268, y2=64
Type: 6
Info: ''
21:
Bounds: x1=272, y1=48, x2=292, y2=64
Type: 6
Info: ''
22:
Bounds: x1=248, y1=72, x2=268, y2=88
Type: 6
Info: ''
23:
Bounds: x1=272, y1=72, x2=292, y2=88
Type: 6
Info: ''
24:
Bounds: x1=296, y1=48, x2=316, y2=64
Type: 6
Info: ''
25:
Bounds: x1=320, y1=48, x2=340, y2=64
Type: 6
Info: ''
26:
Bounds: x1=296, y1=72, x2=316, y2=88
Type: 6
Info: ''
27:
Bounds: x1=320, y1=72, x2=340, y2=88
Type: 6
Info: ''
28:
Bounds: x1=344, y1=48, x2=364, y2=64
Type: 6
Info: ''
29:
Bounds: x1=368, y1=48, x2=388, y2=64
Type: 6
Info: ''
30:
Bounds: x1=344, y1=72, x2=364, y2=88
Type: 6
Info: ''
31:
Bounds: x1=368, y1=72, x2=388, y2=88
Type: 6
Info: ''
32:
Bounds: x1=16, y1=16, x2=48, y2=48
Type: -96
Info: ' è'
33:
Bounds: x1=56, y1=16, x2=88, y2=48
Type: -96
Info: ' ê'
34:
Bounds: x1=16, y1=56, x2=48, y2=88
Type: -96
Info: ' ë'
35:
Bounds: x1=56, y1=56, x2=88, y2=88
Type: -96
Info: ' ç'
36:
Bounds: x1=8, y1=96, x2=96, y2=240
Type: -120
Info: 'CountriesArmiesIncomeTotal IncomeVictoriesDefeatsAttackDefense'
37:
Bounds: x1=104, y1=96, x2=144, y2=240
Type: -120
Info: ''
38:
Bounds: x1=152, y1=96, x2=192, y2=240
Type: -120
Info: ''
39:
Bounds: x1=200, y1=96, x2=240, y2=240
Type: -120
Info: ''
40:
Bounds: x1=248, y1=96, x2=288, y2=240
Type: -120
Info: ''
41:
Bounds: x1=296, y1=96, x2=336, y2=240
Type: -120
Info: ''
42:
Bounds: x1=344, y1=96, x2=384, y2=240
Type: -120
Info: ''
43:
Bounds: x1=4, y1=4, x2=389, y2=245
Type: -128
Info: ''
44:
Bounds: x1=4, y1=92, x2=389, y2=151
Type: -128
Info: ''
45:
Bounds: x1=4, y1=4, x2=100, y2=245
Type: -128
Info: 'W'
46:
Bounds: x1=7, y1=258, x2=145, y2=278
Type: -120
Info: 'Current Risk Value'
47:
Bounds: x1=152, y1=258, x2=193, y2=278
Type: -120
Info: ''
DITL_265_Mono Winner.txt
Items: (2 entries)
0:
Bounds: x1=317, y1=164, x2=385, y2=183
Type: 4
Info: 'OK'
1:
Bounds: x1=0, y1=0, x2=416, y2=240
Type: -64
Info: ' à'
DITL_264_SaveFirst.txt
Items: (4 entries)
0:
Bounds: x1=16, y1=56, x2=76, y2=76
Type: 4
Info: 'OK'
1:
Bounds: x1=88, y1=56, x2=148, y2=76
Type: 4
Info: 'Cancel'
2:
Bounds: x1=160, y1=56, x2=220, y2=76
Type: 4
Info: 'Save'
3:
Bounds: x1=64, y1=17, x2=214, y2=34
Type: -120
Info: 'Ok to not save game?'
DITL_263_ShowCards.txt
Items: (2 entries)
0:
Bounds: x1=103, y1=16, x2=163, y2=36
Type: 4
Info: 'OK'
1:
Bounds: x1=8, y1=57, x2=189, y2=105
Type: 8
Info: 'You have more than four cards. Get ready to turn in sets.'
DITL_262_HandTooBig.txt
Items: (2 entries)
0:
Bounds: x1=107, y1=12, x2=167, y2=32
Type: 4
Info: 'OK'
1:
Bounds: x1=3, y1=44, x2=184, y2=94
Type: -120
Info: 'You must trade in sets so that you have fewer than five cards left.'
DITL_261_Bad Cards.txt
Items: (2 entries)
0:
Bounds: x1=129, y1=21, x2=189, y2=41
Type: 4
Info: 'OK'
1:
Bounds: x1=6, y1=59, x2=215, y2=98
Type: -120
Info: 'The cards you have selected don't make up a proper set.'
DITL_260_Cards.txt
Items: (20 entries)
0:
Bounds: x1=369, y1=232, x2=429, y2=252
Type: 4
Info: 'OK'
1:
Bounds: x1=368, y1=192, x2=428, y2=212
Type: 4
Info: 'Cancel'
2:
Bounds: x1=8, y1=8, x2=88, y2=128
Type: -128
Info: ''
3:
Bounds: x1=8, y1=128, x2=28, y2=144
Type: 5
Info: ''
4:
Bounds: x1=184, y1=8, x2=264, y2=128
Type: -128
Info: ''
5:
Bounds: x1=184, y1=128, x2=204, y2=144
Type: 5
Info: ''
6:
Bounds: x1=360, y1=8, x2=440, y2=128
Type: -128
Info: ''
7:
Bounds: x1=360, y1=128, x2=380, y2=144
Type: 5
Info: ''
8:
Bounds: x1=96, y1=152, x2=176, y2=272
Type: -128
Info: ''
9:
Bounds: x1=96, y1=272, x2=116, y2=288
Type: 5
Info: ''
10:
Bounds: x1=272, y1=152, x2=352, y2=272
Type: -128
Info: ''
11:
Bounds: x1=272, y1=272, x2=292, y2=288
Type: 5
Info: ''
12:
Bounds: x1=96, y1=8, x2=176, y2=128
Type: -128
Info: ''
13:
Bounds: x1=96, y1=128, x2=116, y2=144
Type: 5
Info: ''
14:
Bounds: x1=272, y1=8, x2=352, y2=128
Type: -128
Info: ''
15:
Bounds: x1=272, y1=128, x2=292, y2=144
Type: 5
Info: ''
16:
Bounds: x1=8, y1=152, x2=88, y2=272
Type: -128
Info: ''
17:
Bounds: x1=8, y1=272, x2=28, y2=288
Type: 5
Info: ''
18:
Bounds: x1=184, y1=152, x2=264, y2=272
Type: -128
Info: ''
19:
Bounds: x1=184, y1=272, x2=204, y2=288
Type: 5
Info: ''
DITL_259_Combat.txt
Items: (15 entries)
0:
Bounds: x1=240, y1=160, x2=300, y2=180
Type: 4
Info: 'OK'
1:
Bounds: x1=8, y1=160, x2=68, y2=180
Type: 4
Info: 'Cancel'
2:
Bounds: x1=8, y1=24, x2=200, y2=40
Type: 6
Info: 'Once'
3:
Bounds: x1=8, y1=40, x2=184, y2=56
Type: 6
Info: 'Until win or lose'
4:
Bounds: x1=8, y1=56, x2=200, y2=72
Type: 6
Info: 'Until win or losses exceed'
5:
Bounds: x1=208, y1=56, x2=232, y2=72
Type: -112
Info: '0'
6:
Bounds: x1=176, y1=88, x2=208, y2=104
Type: 6
Info: '1'
7:
Bounds: x1=208, y1=88, x2=240, y2=104
Type: 6
Info: '2'
8:
Bounds: x1=240, y1=88, x2=272, y2=104
Type: 6
Info: '3'
9:
Bounds: x1=144, y1=128, x2=216, y2=144
Type: 6
Info: 'Manual'
10:
Bounds: x1=216, y1=128, x2=304, y2=144
Type: 6
Info: 'Automatic'
11:
Bounds: x1=8, y1=8, x2=190, y2=24
Type: -120
Info: 'Attacks per mouse click:'
12:
Bounds: x1=240, y1=56, x2=288, y2=72
Type: -120
Info: 'armies'
13:
Bounds: x1=8, y1=88, x2=167, y2=103
Type: -120
Info: 'Number of dice to roll:'
14:
Bounds: x1=8, y1=128, x2=144, y2=144
Type: -120
Info: 'Army advancement:'
DITL_258_Report.txt
Items: (1 entries)
0:
Bounds: x1=3, y1=1, x2=499, y2=59
Type: 8
Info: '^0'
DITL_257_Players.txt
Items: (58 entries)
0:
Bounds: x1=296, y1=216, x2=360, y2=236
Type: 4
Info: 'OK'
1:
Bounds: x1=296, y1=240, x2=360, y2=260
Type: 4
Info: 'Cancel'
2:
Bounds: x1=64, y1=32, x2=208, y2=48
Type: -112
Info: 'Player1'
3:
Bounds: x1=64, y1=64, x2=208, y2=80
Type: -112
Info: 'Player2'
4:
Bounds: x1=64, y1=96, x2=208, y2=112
Type: -112
Info: 'Player3'
5:
Bounds: x1=64, y1=128, x2=208, y2=144
Type: -112
Info: 'Player4'
6:
Bounds: x1=64, y1=160, x2=208, y2=176
Type: -112
Info: 'Player5'
7:
Bounds: x1=64, y1=192, x2=208, y2=208
Type: -112
Info: 'Player6'
8:
Bounds: x1=16, y1=24, x2=56, y2=56
Type: 0
Info: ''
9:
Bounds: x1=16, y1=56, x2=56, y2=88
Type: 0
Info: ''
10:
Bounds: x1=16, y1=88, x2=56, y2=120
Type: 0
Info: ''
11:
Bounds: x1=16, y1=120, x2=56, y2=152
Type: 0
Info: ''
12:
Bounds: x1=16, y1=152, x2=56, y2=184
Type: 0
Info: ''
13:
Bounds: x1=16, y1=184, x2=56, y2=216
Type: 0
Info: ''
14:
Bounds: x1=224, y1=32, x2=244, y2=48
Type: 6
Info: ''
15:
Bounds: x1=256, y1=32, x2=276, y2=48
Type: 6
Info: ''
16:
Bounds: x1=288, y1=32, x2=308, y2=48
Type: 6
Info: ''
17:
Bounds: x1=320, y1=32, x2=340, y2=48
Type: 6
Info: ''
18:
Bounds: x1=352, y1=32, x2=372, y2=48
Type: 6
Info: ''
19:
Bounds: x1=224, y1=64, x2=244, y2=80
Type: 6
Info: ''
20:
Bounds: x1=256, y1=64, x2=276, y2=80
Type: 6
Info: ''
21:
Bounds: x1=288, y1=64, x2=308, y2=80
Type: 6
Info: ''
22:
Bounds: x1=320, y1=64, x2=340, y2=80
Type: 6
Info: ''
23:
Bounds: x1=352, y1=64, x2=372, y2=80
Type: 6
Info: ''
24:
Bounds: x1=224, y1=96, x2=244, y2=112
Type: 6
Info: ''
25:
Bounds: x1=256, y1=96, x2=276, y2=112
Type: 6
Info: ''
26:
Bounds: x1=288, y1=96, x2=308, y2=112
Type: 6
Info: ''
27:
Bounds: x1=320, y1=96, x2=340, y2=112
Type: 6
Info: ''
28:
Bounds: x1=352, y1=96, x2=372, y2=112
Type: 6
Info: ''
29:
Bounds: x1=224, y1=128, x2=244, y2=144
Type: 6
Info: ''
30:
Bounds: x1=256, y1=128, x2=276, y2=144
Type: 6
Info: ''
31:
Bounds: x1=288, y1=128, x2=308, y2=144
Type: 6
Info: ''
32:
Bounds: x1=320, y1=128, x2=340, y2=144
Type: 6
Info: ''
33:
Bounds: x1=352, y1=128, x2=372, y2=144
Type: 6
Info: ''
34:
Bounds: x1=224, y1=160, x2=244, y2=176
Type: 6
Info: ''
35:
Bounds: x1=256, y1=160, x2=276, y2=176
Type: 6
Info: ''
36:
Bounds: x1=288, y1=160, x2=308, y2=176
Type: 6
Info: ''
37:
Bounds: x1=320, y1=160, x2=340, y2=176
Type: 6
Info: ''
38:
Bounds: x1=352, y1=160, x2=372, y2=176
Type: 6
Info: ''
39:
Bounds: x1=224, y1=192, x2=244, y2=208
Type: 6
Info: ''
40:
Bounds: x1=256, y1=192, x2=276, y2=208
Type: 6
Info: ''
41:
Bounds: x1=288, y1=192, x2=308, y2=208
Type: 6
Info: ''
42:
Bounds: x1=320, y1=192, x2=340, y2=208
Type: 6
Info: ''
43:
Bounds: x1=352, y1=192, x2=372, y2=208
Type: 6
Info: ''
44:
Bounds: x1=80, y1=8, x2=176, y2=24
Type: -120
Info: 'Player's Name'
45:
Bounds: x1=8, y1=8, x2=64, y2=24
Type: -120
Info: 'Pattern'
46:
Bounds: x1=216, y1=0, x2=248, y2=32
Type: -96
Info: ' è'
47:
Bounds: x1=248, y1=0, x2=280, y2=32
Type: -96
Info: ' ê'
48:
Bounds: x1=280, y1=0, x2=312, y2=32
Type: -96
Info: ' ë'
49:
Bounds: x1=312, y1=0, x2=344, y2=32
Type: -96
Info: ' ç'
50:
Bounds: x1=8, y1=240, x2=120, y2=256
Type: 6
Info: '5, 5, 5, 5, ╔'
51:
Bounds: x1=8, y1=256, x2=160, y2=272
Type: 6
Info: '4, 5, 6, 7, 8, ╔'
52:
Bounds: x1=8, y1=272, x2=146, y2=288
Type: 6
Info: '4, 6, 8, 10, 15, ╔'
53:
Bounds: x1=8, y1=224, x2=144, y2=240
Type: -120
Info: 'Set Value Option'
54:
Bounds: x1=296, y1=264, x2=360, y2=284
Type: 4
Info: 'Help'
55:
Bounds: x1=160, y1=242, x2=235, y2=259
Type: 6
Info: 'Random'
56:
Bounds: x1=160, y1=260, x2=236, y2=278
Type: 6
Info: 'Rotation'
57:
Bounds: x1=160, y1=225, x2=280, y2=241
Type: -120
Info: 'Initial Territories'